Category The Egersund Era

Salithius The Necromancer

Erik’s heart hardens as he delivers final death to his undead father, then descends with his companions into the unnatural calm of the Garden of the Rising Moon. Spores choke them. Statues watch them. And tracks of the squid-headed plague creatures lead them deeper. Through a hidden portal, they discover a study sealed with the name “Salithius”—not just a necromancer, but something more. His presence here feels ancient and global, hinting at a sickness older than the outbreak in Egersund. They don't know it yet, but others far to the south have also begun to speak his name.

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Squid Heads

Jensa’s reflections on Gaia’s suffering are pierced by grim news: there is no cure, only destruction. The group skis north, evading the undead until a series of violent confrontations forces their hand. At Turid’s Folly, Erik’s undead father attacks—and is slain by his son. Two horrific squid-headed carrion crawlers emerge, but are cut down by fire and steel. A dwarven door offers shelter at the canyon’s end, as the survivors brace for whatever darkness lies beyond.

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Fear and Hope

Hans discovers that fear is both paralyzing and empowering—but mostly exhausting. After botching his night watch, he reflects on the horror of fighting neighbours-turned-monsters and narrowly surviving a fast, relentless creature. Dolf’s thunder magic and a flare from the temple give hope. With undead piling up and powers awakening, Jensa sends birds with messages to Helga’s temple. Hans clings to hope, family, and the faint possibility that things might not get worse.

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A Very Close Call

At her cabin near Ulvang, Mari tries to regroup—but nearly dies retrieving Aija’s axe when her undead mother attacks. Miraculously surviving the bite, she spends the night unsure whether she’ll turn. A failed return to Egersund confirms their worst fears: the city is lost, and the infection may be evolving. A bright flare from within the walls brings new hope, and with it, resolve. Mari vows to uncover the truth—and end this nightmare.

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The Unliving

As the undead breach Egersund’s walls, Dolf races through panic and carnage to reunite with Vegard, Hans, and their families. The child Toril succumbs to the plague, forcing Dolf into an unthinkable act. As the survivors flee through a hidden passage, fear and grief ripple through the group. At a nearby farm, Mari’s undead father attacks, Jensa’s powers erupt, and Hans unleashes righteous fury. With no safe haven left, they flee south—together, but hunted.

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Walking Nightmares

The city falls. Erik, once carefree, watches Egersund unravel as undead horrors swarm the streets. He cleaves down a corpse that still crawls, watches Mari’s mother shatter through a window, and helps burn her family alive. Dolf’s holy fire can’t cure the infection. Hans’ hammer is the only mercy. Amid blood and ash, Erik begins a journal—because everything has changed, and no one is ready for what comes next.

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An Outing To Remember

What began as a spring trek to find a lost ranger descends into horror. Vegard, Dolf, and Hans face rotting deer immune to arrows, then witness Vilbur Haaland—jawless and dead—chase a young girl named Toril, who soon transforms into something monstrous. With her bound and wailing, they flee through burning farmland, dodging the undead. As the city gates close behind them, the rising horde surrounds a hundred souls—trapped, desperate, and doomed.

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Internal Conflict

Torn between faith and friendship, Dolf questions whether healing Vegard during pit fights is right—or a betrayal of his beliefs. Despite despising the violence, he can’t abandon the man who once defended him in silence and now stands beside him in pursuit of a missing ranger. As doubts gnaw at him, Dolf prays to Helga for clarity, knowing that loyalty, like faith, is rarely simple—and even less so when blood and purpose mix.

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Dawn Of A New Era

Sick deer, a missing ranger, and a tavern brawl set the stage for Vegard’s next adventure. After knocking out two opponents in the pit, he falls to Dagchristian in the final—luckily, he'd bet on his own loss. With bruised pride and body, he finds brief comfort with Kristen before setting his sights on the north road. Anything’s better than working the mines—especially with Hans and Dolf for company and mystery waiting in the woods.

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