Hans

Of Gods And Existence

Haunted by doubt and drowning in grief, Hans questions the nature of gods and good itself. As the group reels from the aboleth’s psychic assault and Jensa’s death, survival becomes the only truth left. Amy, strange and capable, stays with them—yet her arrival, like Salithius’ unseen reach, suggests they're part of something larger, a pattern stretching beyond their view. Still they sail on, hoping the temple in Sweetwater holds answers before the sea swallows what’s left of them.

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Twice Is Once Too Few

Arianna’s swamp taxes Erik’s stamina—and Hans’ patience. One ill-timed slap later, Erik’s out cold. The group navigates zombie-eyed fishmen, enchanted frog-nymphs, and finally a sentient outhouse with a beholder complex. Somewhere out there, Salithius is keeping tabs… maybe even through a ring they'd flushed. Every step east feels like a chase, not a journey. When they finally crest a hill to see the ocean and a village beyond, they know help is near—or the next trap is.

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Drops of Sleep

What do you do with a deadly sleep gas? If you’re this crew, you huff it for science. Vegard, Aija, and even Hans take turns getting knocked out—like a nap-themed talent show. But the good times end when a zombie army crashes their barn sleepover. After blasting the leader to bits, they catch their breath just in time for swampy fish-people to steal their sled. Salithius may be watching, but so is someone (or something) slimy.

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Fear and Hope

Hans discovers that fear is both paralyzing and empowering—but mostly exhausting. After botching his night watch, he reflects on the horror of fighting neighbours-turned-monsters and narrowly surviving a fast, relentless creature. Dolf’s thunder magic and a flare from the temple give hope. With undead piling up and powers awakening, Jensa sends birds with messages to Helga’s temple. Hans clings to hope, family, and the faint possibility that things might not get worse.

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